The Future Of The Gaming Industry
What exactly is gaming? A video game is a computer game or console system that entails interaction with a user interface (a display screen, keypad, mouse, joystick, or digital signal processor) through the use of motion sensors or game pads to generate virtual visual feedback to the player. Video games can include console type systems like Nintendo Wii, Sony PlayStation and Microsoft Xbox, personal computers with personal computers plugged into the Internet to play games, handheld hand held video game devices like the Game Cube or Play Pad, video arcade machines, video television sets, video gaming consoles, and others. There are thousands of game titles available and new games are continually being developed. Gaming has become a global pastime with millions of people participating in it worldwide.
In spite of the fact that there are so many different types of gaming devices, one type remains largely unbreakable in the face of competition from the other players. This is cloud gaming. Cloud gaming involves a high degree of accessibility through the internet for users of any age or gender who desire to play video games. It has been estimated that by the year 2014, there will be more than two billion people actively playing the game. This will make the gaming industry the most profitable in the world with revenues estimated at more than six billion dollars a year.
Cloud gaming has created a revolution in the world of online gaming and the video games industry. Because the hardware, bandwidth and software required to play online games can easily be shared by a large number of users, the game’s quality and satisfaction on each individual level are consistently better than most other similar titles being offered at the same price. With this sharing of resources, a large group of regular gamers is created who are constantly trying to find better ways to advance in the game. This leads to a number of online gaming communities, which can easily be found throughout the internet. These communities focus on particular games, user profiles, or topics and allow players to connect with each other in a safe environment.
There have been some negative instances of cheating within some video games with the recent popularity of certain titles. This has led to an increase of banned users and gaming communities that have been formed in order to ban suspected abusers. Critics of Esports worry that this will result in a decrease in quality of play on the part of the general population playing the games. Some would say that the general population will simply be content with the level of play provided by esports.
A great deal of investment has been made into the research and development of new equipment in order to provide better game play. New technologies such as artificial intelligence and machine learning are being used to help improve game play and give them a human feeling appeal. The future of the e-sports industry may lie in the area of business and advertising sponsored tournaments. With advertisers paying to play the in-game competitive matches, it could be possible for the industry to become more mainstream. This could cause prices to drop, making the game more accessible to a wider audience.
Whether or not the gaming industry will continue to grow is entirely up to the players and fans of the game. Many believe that with the incredible amount of growth that e-sports has seen over the past decade, the future of gaming may lie mainly in e-sports. Others are very excited about the potential growth that video games have for the future. Whether the gaming industry will stay the same or grow is entirely dependent upon whether the public approves or not of gaming. Whether or not the gaming community will allow itself to be changed by the growing demands for better in-game experiences is another story.